You even have creatures from Japanese folklore, pop-idol mermaids, assassin clowns, and football-playing ogres.īeyond the art, each clan in the game has a specific, unique method of play behind them. You’ve got horror flick-inspired monsters, hyper-intelligent forest animals, and mechanized dinosaurs. You’ve got multiple flavors of your generic anime-style warriors, dragons, and robots. The visual themes vary greatly and cover many areas of interest. Every card has full-card art, and just about every card has a different artist behind it. One of the first things people tend to note about Vanguard is the variety and the quality of the artwork involved in the game. If you could be convinced to start playing, so can other people!īy no means is Cardfight!! Vanguard an unmarketable game. But, no fears! Surely, you had some reason to start playing Vanguard in the first place. So, when it comes to getting people to start playing Vanguard, it’s a slightly difficult task. It’s not a game that’s advertised as highly as Yu-Gi-Oh is, nor is it a game that’s as well known as MTG. Anyone that’s ever played the game is likely still playing it, simply because it’s that new. Since it’s a fairly new game, it doesn’t have that long-standing popularity that MTG and YGO enjoy. Card shops have been running MTG and YGO tournaments for years, and they always are able to either interest new players in picking up the game, or reigniting the interest in older players that used to play.Ĭardfight!! Vanguard is in a slightly different position. Older, more established games like Magic the Gathering and Yu-Gi-Oh still perform well to this day because they’re so widespread, and because even ‘retired’ players still have their old decks on them and can be coaxed into picking their cards up once more. They’re social games, and without anyone to socialize with, they tend to fall flat. That way, you can exchange cards, swap strategies, and trade damage with each other. Let’s face it: Trading Card Games (TCGs) are best played with other players. So, do you have anyone else to play with? You’ve got a decent array of trades displayed in a binder, and you’re confident in your skill. You’ve purchased a box or more worth of cards, have a deck that you’re mostly happy with, and maybe another deck or two on the side that could use some improvement. Okay, so you’ve learned the ropes of the game.
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